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Configuration File
Dev7ex edited this page Mar 9, 2025
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#
# Copyright (c) 2021 - 2024 by Dev7ex
# Version: ${project.version}
config-version: ${project.version}
# General
prefix: '§8[§bMultiWorld§8]§r'
# Settings
settings:
# Should you be able to enter Nether/End worlds with the command /world teleport <Player> <World>
access-nether-world-via-command: true
access-end-world-via-command: true
# Should the auto-game-mode per world work?
auto-game-mode-enabled: true
# Delay in seconds after a world is loaded before it becomes eligible for auto-unloading (300 = 5 minutes)
auto-unload-load-delay: 300
# Delay in seconds (1800 = 30 minutes)
auto-unload-system-delay: 1800
# Enables automatic unloading of inactive worlds.
auto-unload-system-enabled: true
# Standard values for new worlds
defaults:
# Automatically load worlds on server startup
auto-load-enabled: false
# Automatically unload chunks that are not being used
auto-unload-enabled: false
# Game difficulty level
difficulty: PEACEFUL
# End portal accessibility
end-portal-accessible: true
# Name of the End world
end-world: world_the_end
# Default game mode
game-mode: SURVIVAL
# Enables hunger mechanics
hunger-enabled: true
# Keeps the spawn chunks loaded in memory
keep-spawn-in-memory: false
# Nether portal accessibility
nether-portal-accessible: true
# Name of the Nether world
nether-world: world_nether
# Name of the main world
normal-world: world
# Enable PvP combat
pvp-enabled: true
# Allows players to receive achievements
receive-achievements: true
# Enables Redstone mechanics
redstone-enabled: true
# Allows animal spawning
spawn-animals: true
# Allows entities (mobs, items, etc.) to spawn
spawn-entities: true
# Allows hostile mob spawning
spawn-monsters: true
# Enables weather changes
weather-enabled: true
# Enables whitelist (false = everyone can join)
whitelist-enabled: false
# The time format in which information is displayed
time-format: dd.MM.yyyy HH:mm:ss
# Should MultiWorld connect the worlds with each other via registered data?
world-link-enabled: true