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DaeM0nS :|: Axel edited this page Mar 10, 2019 · 4 revisions

There is a template of the config file with some explainations about fields :

Configuration file

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general

General Configuration

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# Define how many battles a pokemon can do if the number isn't specified in the command/if the player haven't the permission. [range: 1 ~ 9999, default: 10]
I:"Base battles"=10

# Delete the pokemon if it has 0 uses left. [default: false]
B:"Delete after use"=false

# Enable the plugin (or disable it obviously .-.) [default: true]
B:"Enable the plugin"=true

# Prefix for the plugin messages [default: §a[Battle §eLeft] §r]
S:"Prefix Chat"=§a[Battle §eLeft] §r

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pricing

Pricing Configuration

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# Pay the OriginalTrainer of the pokemon (True) or just remove the money from the actual trainer (false). [default: false]
B:"Pay the OT"=true

# Price to add for an Adamant Pokemon. [range: 0 ~ 999999999, default: 500]
I:"Price Adamant"=500

# Price to add for a Bold Pokemon. [range: 0 ~ 999999999, default: 300]
I:"Price Bold"=300

# Price to add for a Calm Pokemon. [range: 0 ~ 999999999, default: 300]
I:"Price Calm"=300

# Price to add for a pokemon with DW ability. [range: 0 ~ 999999999, default: 200]
I:"Price DW"=200

# Price to add for a pokemon IVS < 10%. [range: 0 ~ 999999999, default: 100]
I:"Price Ivs <10%"=100

# Price to add for a pokemon 90% < IVS < 100%. [range: 0 ~ 999999999, default: 1000]
I:"Price Ivs <100%"=1000

# Price to add for a pokemon 10% < IVS < 20%. [range: 0 ~ 999999999, default: 200]
I:"Price Ivs <20%"=200

# Price to add for a pokemon 20% < IVS < 30%. [range: 0 ~ 999999999, default: 300]
I:"Price Ivs <30%"=300

# Price to add for a pokemon 30% < IVS < 40%. [range: 0 ~ 999999999, default: 400]
I:"Price Ivs <40%"=400

# Price to add for a pokemon 40% < IVS < 50%. [range: 0 ~ 999999999, default: 500]
I:"Price Ivs <50%"=500

# Price to add for a pokemon 50% < IVS < 60%. [range: 0 ~ 999999999, default: 600]
I:"Price Ivs <60%"=600

# Price to add for a pokemon 60% < IVS < 70%. [range: 0 ~ 999999999, default: 700]
I:"Price Ivs <70%"=700

# Price to add for a pokemon 70% < IVS < 80%. [range: 0 ~ 999999999, default: 800]
I:"Price Ivs <80%"=800

# Price to add for a pokemon 80% < IVS < 90%. [range: 0 ~ 999999999, default: 900]
I:"Price Ivs <90%"=900

# Price to add for a pokemon 100% IVS. [range: 0 ~ 999999999, default: 1100]
I:"Price Ivs =100%"=1100

# Price to add for a Jolly Pokemon. [range: 0 ~ 999999999, default: 500]
I:"Price Jolly"=500

# Price to add for a Modest Pokemon. [range: 0 ~ 999999999, default: 300]
I:"Price Modest"=300

# Price to add for an other nature Pokemon. [range: 0 ~ 999999999, default: 100]
I:"Price Other"=100

# Price to add for a Timid Pokemon. [range: 0 ~ 999999999, default: 300]
I:"Price Timid"=300

# Price to add for a pokemon per level. [range: 0 ~ 999999999, default: 100]
I:"Price per level"=100

# Define the base price to add one more battle to a pokemon. (Other params wil be added to this prices). [range: 1 ~ 999999999, default: 10000]
I:"Price to add 1 battle"=10000

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