Improvement: use struct instead of class everywhere #2098
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Describe your changes here:
Closes #2077
Changes "class" to "struct" throughout the code base (not in mesh handle).
We decided to do this since some of our C code requires structs and classes and structs got mixed up and we encountered some unnecessary compiler errors.
To have a unique solution we switch to struct everywhere.
Please double check that i added the "private/protected/public" modifiers if they were necessary.
I decided against changing the wording of comments. I.e. a comment saying "This class does ..." still reads class, since i feel it is still valid to talk about a struct as a "class" in a comment.
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