This is my first game project in Godot, a simple "Tappy Bird" style game created as part of my learning journey.
- Learn the basics of Godot Engine.
- Understand 2D physics and gravity.
- Practice simple animation and input handling.
- Flappy-style bird movement using physics.
- Smooth jump animation.
- Basic scoring system.
- Restart game after losing.
- How to work with RigidBody2D and gravity.
- How to set up simple animations.
- Detecting collisions and restarting the scene.
- Press Space to make the bird fly.
- Avoid obstacles.
- Try to get the highest score!
This is a learning project and not intended for commercial release.
Made with Godot Engine