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Unreal Engine

Gladiator.mp4

Informations

This project allowed us to better understand how to use C++ and Blueprint at the same time on Unreal Engine, as well as a first approach to AI with the integrated Behavior Tree.

Controls

QWERTY / AZERTY

Command Action
W / Z Move forward
A / Q Move left
S Move backward
D Move Right
Esc / P Pause / Unpause game
Mouse Move camera around player
Mouse Right click Attack
Mouse Left click Defend
Mouse wheel click / Left Control Lock / Unlock
Mouse wheel up / down Change locked enemy

XBOX Controller

Command Action
Left stick Move player in stick direction
Right stick Move the camera around the player
Start button Pause / Unpause the game
A / B Attack
Left / Right Trigger Defend
R3 Lock / Unlock
Left / Right Shoulder Change locked enemy

Remark

  • Enemy's life is only displayed when an enemy is locked

  • Because there is two light source in the scene (Light Source and DirectionalLight1 in DesertArenaBlueprint), shadows and ambient brightness can be a bit messy.

About

ISART Digital project - Beat 'em Up made by a team of 2 game programmers

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