Skip to content

Conversation

@MatthieuSLR9
Copy link

@MatthieuSLR9 MatthieuSLR9 commented Apr 8, 2025

A simple real-time rendering implementation example. It is very inefficient as we copy the GPU-rendered image data back to the CPU, convert it to a BufferedImage, and display it using Swing.

In the example implementation, we can change the proportion of the screen that is black or white with the left and right arrows.

RealTimeRendering.webm

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant