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A voxel engine that I programmed in C using OpenGL along with some libraries: cglm for maths, glad for OpenGL functions, GLFW for windowing and input, FastNoiseLite for noise functions, and stb for loading images.

2025-11-11-135231_hyprshot 2025-11-11-140054_hyprshot

The game is still being developed so the latest source code may not currently be playable.

To run first clone the git respository then do the following:

mkdir build
make

And then run the executable inside the build directory.

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A voxel engine programmed in C using OpenGL

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