Releases: BitworksMC/EconomyCore
Release Build - 0.1.4.2
Release Build - 0.1.4.2
We are skipping 0.1.4.1 straight to 0.1.4.2 since changes were made in 0.1.4.1 that we carried over from the fork. Going forward, we will increment the last number and keep the Snapshot system for dev-builds and pre-releases.
This version of TNE tackles a lot of the really annoying edge cases that have plagued the plugin and it's connection with third-parties like Towny.
Our primary focus was to ensure we properly remove no longer used towns and nation uuids.
We also addressed a unique edge case issue where someone logs in to your server, logs out and does not come back, changes their username and then a new account logins in with the same username. TNE would not allow this new user to exists properly and would keep resetting the players balance and would pretend that the old uuid belonged to the new user. This would spam the console anytime that account was called. The player would exist in the player accounts table but would not exist in the accounts table
Changelog
- [
*] Auto-synchronize stale towny and nation accounts - [
*] Fixes SQL receipt persistance for transaction history - [
*] Harden expired-usernames generation for reclaimed UUID saves - [
*] Updated minimum of BungeeCord to 1.20.0