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Binary file modified Diablo II/ProjectD2/PlugY (testing).lnk
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -15,7 +15,7 @@ If you're just looking for PlugY without the item pack, characters, or modpacks,

When new seasons/patches are released, you'll need to run PD2 via the launcher to update the game. Running the game via the launcher will also update your lootfilter.

The **PlugY (testing)** file is a shortcut for using [modpacks](https://github.com/BetweenWalls/PD2-Singleplayer/tree/main#modpacks) and is preconfigured to use the default English installation directory. If your **Diablo II** directory is *not* **C:\Program Files (x86)\Diablo II** then it won't function until you modify its "Target" and "Start in" properties.
The **PlugY (testing)** file is a shortcut for using [modpacks](https://github.com/BetweenWalls/PD2-Singleplayer/tree/main#modpacks).

### Troubleshooting
Setup:
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## Modpacks
[Modpacks](https://github.com/BetweenWalls/PD2-Singleplayer/tree/main/Diablo%20II/ProjectD2/data/global/excel/modpacks) are custom game modifications. They can alter the game in a variety of ways and have different purposes, such as streamlining testing or improving normal gameplay. Some modpacks may be minimalist (only adding minor quality-of-life features and fixing bugs) while others may be major overhauls with significant balance changes or new features.

The ["testing"](https://github.com/BetweenWalls/PD2-Singleplayer/tree/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/testing) modpack is setup by default to help with acquiring specific items for more thorough testing. It is not designed for normal gameplay - when used alongside the item pack, it trivializes item acquisition. If your Diablo II installation is in **C:\Program Files (x86)** (the default location) you'll only need to launch the **PlugY.exe (testing)** shortcut to get access to several useful cube recipes from the "testing" modpack:
The ["testing"](https://github.com/BetweenWalls/PD2-Singleplayer/tree/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/testing) modpack is setup by default to help with acquiring specific items for more thorough testing. It is not designed for normal gameplay - when used alongside the item pack, it trivializes item acquisition. You'll only need to launch the **PlugY.exe (testing)** shortcut to get access to several useful cube recipes from the "testing" modpack:
* reroll any non-crafted item with Horadrim Orb
* duplicate most items with Key, duplicate jewels with Jewel Fragments
* use crafted items as ingredients for crafting recipes
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