A text adventure game runtime engine - and a very bad one. Seriously, don't use this. It was hand-built in about 40 minutes using Flask with the notion that the "game map" could be defined using JSON, because I thought that'd be a fun thing to demo to the youths at work - how to very simply build a simple DSL and runtime to turn an imperative problem declarative.
generated from github/codespaces-flask
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BatCountry/codechallenge-textadventure
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