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@adam-ce adam-ce commented Jan 20, 2026

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pkomon and others added 30 commits November 26, 2024 15:16
- now works with all Raster types, not just uint16_t
- mistakenly was hidden for most overlays
- also chose better name and add some documentation
- also removed unused function
Note: Saves the floats as uints quantized between hardcoded bounds
to decode a rgba height texture into a single float texture
- rewrite normal node to input single height texture
  and output single normal texture (much simpler now)
- remove hashmap and overlay/normal tiles from tile rendering
- blend overlay texture in compose step based on position buffer
  (similar to image overlay)
- add output socket for region aabb in select node
- change normal compute graph to use stitch, decode and new normal node
- remove compute output from overlay combo
- add new slider for overlay opacity in compute pipeline settings
- IMPORTANT: this is a WIP, all other pipelines are currently broken
pkomon and others added 30 commits November 26, 2025 22:24
- dont use add_subdirectory for dawn, but instead build it by hand once
- update setup instructions
- update imgui-slim version (removes glfw dependency)
add: implement roughness calculation for terrain analysis
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3 participants