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Releases: AdvancedXRay/XRay-Mod

XRay-Mod 21.11.0

17 Dec 18:52
565b28b

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[21.11.0]

Changed

  • Ported to Minecraft 1.21.11

Fixed

  • Rendering lava blocks would not show correctly as they were rendering transparent
  • Lava toggle button not working correctly
  • Shaders should "just work"...

[21.9.2]

Fixed

  • Hopefully address various shader issues with Iris specifically. Big thanks to all the users that helped as part of #317

[21.9.1]

Fixed

  • Minecraft version range to allow for 1.21.9 alongside 1.21.10 versions.

[21.9.0]

Changed

  • Updated to Minecraft 1.21.9

[21.8.4]

Added

  • Added alpha channel to the color picker for blocks to allow for transparency. Thanks to #329 by @Groovin-Dev

[21.8.3]

Fixed

  • Potential crash when rendering blocks that are broken.

[21.8.2]

Fixed

  • Remove block button no longer showing on the edit block screen.

[21.8.1]

Fixed

  • Small issue with state checking. If a block now changes state in-world, whilst the block is enabled, and it no longer matches, it will be removed from the outline render.
    • This is specifically tailored to blocks like Suspicious Sand and Suspicious Gravel which change state when brushed.

Changed

  • Lowered NeoForge minimum version to 1.21.7 to allow for 1.21.7 & 1.21.8 support

[21.8.0]

Changed

  • Ported to 1.21.6, 1.21.7, 1.21.8
  • Basically rewrote most of the mod to improve performance
  • All data is now stored in the config/xray folder instead of being in both the config and an xray folder
    • This means older configs will no longer work
  • Block store has been improved to support categories but this is not yet implemented in the UI
    • Block store now supports rgb, hsl, hex and 0x color formats for the color field
    • Support has been added for more scan targets but this is not yet implemented in the UI
  • Reworked the scanning code to hopefully remove lag on scanning large areas
  • Reworked the block rendering to use VBOs per chunk to improve performance

XRay-Mod 21.9.2

11 Nov 13:16
4424a89

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[21.9.2]

Fixed

  • Hopefully address various shader issues with Iris specifically. Big thanks to all the users that helped as part of #317

[21.9.1]

Fixed

  • Minecraft version range to allow for 1.21.9 alongside 1.21.10 versions.

[21.9.0]

Changed

  • Updated to Minecraft 1.21.9

[21.8.4]

Added

  • Added alpha channel to the color picker for blocks to allow for transparency. Thanks to #329 by @Groovin-Dev

[21.8.3]

Fixed

  • Potential crash when rendering blocks that are broken.

[21.8.2]

Fixed

  • Remove block button no longer showing on the edit block screen.

[21.8.1]

Fixed

  • Small issue with state checking. If a block now changes state in-world, whilst the block is enabled, and it no longer matches, it will be removed from the outline render.
    • This is specifically tailored to blocks like Suspicious Sand and Suspicious Gravel which change state when brushed.

Changed

  • Lowered NeoForge minimum version to 1.21.7 to allow for 1.21.7 & 1.21.8 support

[21.8.0]

Changed

  • Ported to 1.21.6, 1.21.7, 1.21.8
  • Basically rewrote most of the mod to improve performance
  • All data is now stored in the config/xray folder instead of being in both the config and an xray folder
    • This means older configs will no longer work
  • Block store has been improved to support categories but this is not yet implemented in the UI
    • Block store now supports rgb, hsl, hex and 0x color formats for the color field
    • Support has been added for more scan targets but this is not yet implemented in the UI
  • Reworked the scanning code to hopefully remove lag on scanning large areas
  • Reworked the block rendering to use VBOs per chunk to improve performance

XRay-Mod 21.9.1

25 Oct 20:54
60883d6

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[21.9.0]

Changed

  • Updated to Minecraft 1.21.9

[21.8.4]

Added

  • Added alpha channel to the color picker for blocks to allow for transparency. Thanks to #329 by @Groovin-Dev

[21.8.3]

Fixed

  • Potential crash when rendering blocks that are broken.

[21.8.2]

Fixed

  • Remove block button no longer showing on the edit block screen.

[21.8.1]

Fixed

  • Small issue with state checking. If a block now changes state in-world, whilst the block is enabled, and it no longer matches, it will be removed from the outline render.
    • This is specifically tailored to blocks like Suspicious Sand and Suspicious Gravel which change state when brushed.

Changed

  • Lowered NeoForge minimum version to 1.21.7 to allow for 1.21.7 & 1.21.8 support

[21.8.0]

Changed

  • Ported to 1.21.6, 1.21.7, 1.21.8
  • Basically rewrote most of the mod to improve performance
  • All data is now stored in the config/xray folder instead of being in both the config and an xray folder
    • This means older configs will no longer work
  • Block store has been improved to support categories but this is not yet implemented in the UI
    • Block store now supports rgb, hsl, hex and 0x color formats for the color field
    • Support has been added for more scan targets but this is not yet implemented in the UI
  • Reworked the scanning code to hopefully remove lag on scanning large areas
  • Reworked the block rendering to use VBOs per chunk to improve performance

XRay-Mod 21.9.0

14 Oct 11:22
cecb410

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[21.9.0]

Changed

  • Updated to Minecraft 1.21.9

[21.8.4]

Added

  • Added alpha channel to the color picker for blocks to allow for transparency. Thanks to #329 by @Groovin-Dev

[21.8.3]

Fixed

  • Potential crash when rendering blocks that are broken.

[21.8.2]

Fixed

  • Remove block button no longer showing on the edit block screen.

[21.8.1]

Fixed

  • Small issue with state checking. If a block now changes state in-world, whilst the block is enabled, and it no longer matches, it will be removed from the outline render.
    • This is specifically tailored to blocks like Suspicious Sand and Suspicious Gravel which change state when brushed.

Changed

  • Lowered NeoForge minimum version to 1.21.7 to allow for 1.21.7 & 1.21.8 support

[21.8.0]

Changed

  • Ported to 1.21.6, 1.21.7, 1.21.8
  • Basically rewrote most of the mod to improve performance
  • All data is now stored in the config/xray folder instead of being in both the config and an xray folder
    • This means older configs will no longer work
  • Block store has been improved to support categories but this is not yet implemented in the UI
    • Block store now supports rgb, hsl, hex and 0x color formats for the color field
    • Support has been added for more scan targets but this is not yet implemented in the UI
  • Reworked the scanning code to hopefully remove lag on scanning large areas
  • Reworked the block rendering to use VBOs per chunk to improve performance

XRay-Mod 21.8.4

14 Oct 11:22
9037268

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[21.8.4]

Added

  • Added alpha channel to the color picker for blocks to allow for transparency. Thanks to #329 by @Groovin-Dev

[21.8.3]

Fixed

  • Potential crash when rendering blocks that are broken.

[21.8.2]

Fixed

  • Remove block button no longer showing on the edit block screen.

[21.8.1]

Fixed

  • Small issue with state checking. If a block now changes state in-world, whilst the block is enabled, and it no longer matches, it will be removed from the outline render.
    • This is specifically tailored to blocks like Suspicious Sand and Suspicious Gravel which change state when brushed.

Changed

  • Lowered NeoForge minimum version to 1.21.7 to allow for 1.21.7 & 1.21.8 support

[21.8.0]

Changed

  • Ported to 1.21.6, 1.21.7, 1.21.8
  • Basically rewrote most of the mod to improve performance
  • All data is now stored in the config/xray folder instead of being in both the config and an xray folder
    • This means older configs will no longer work
  • Block store has been improved to support categories but this is not yet implemented in the UI
    • Block store now supports rgb, hsl, hex and 0x color formats for the color field
    • Support has been added for more scan targets but this is not yet implemented in the UI
  • Reworked the scanning code to hopefully remove lag on scanning large areas
  • Reworked the block rendering to use VBOs per chunk to improve performance

XRay-Mod 21.8.3

05 Aug 11:42
079525b

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[21.8.3]

Fixed

  • Potential crash when rendering blocks that are broken.

[21.8.2]

Fixed

  • Remove block button no longer showing on the edit block screen.

[21.8.1]

Fixed

  • Small issue with state checking. If a block now changes state in-world, whilst the block is enabled, and it no longer matches, it will be removed from the outline render.
    • This is specifically tailored to blocks like Suspicious Sand and Suspicious Gravel which change state when brushed.

Changed

  • Lowered NeoForge minimum version to 1.21.7 to allow for 1.21.7 & 1.21.8 support

[21.8.0]

Changed

  • Ported to 1.21.6, 1.21.7, 1.21.8
  • Basically rewrote most of the mod to improve performance
  • All data is now stored in the config/xray folder instead of being in both the config and an xray folder
    • This means older configs will no longer work
  • Block store has been improved to support categories but this is not yet implemented in the UI
    • Block store now supports rgb, hsl, hex and 0x color formats for the color field
    • Support has been added for more scan targets but this is not yet implemented in the UI
  • Reworked the scanning code to hopefully remove lag on scanning large areas
  • Reworked the block rendering to use VBOs per chunk to improve performance

XRay-Mod 21.6.3

05 Aug 11:46
bf8ed2f

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[21.6.3]

Fixed

  • Potential crash when rendering blocks that are broken.

[21.6.2]

Fixed

  • Remove button no longer showing on the edit block screen.

[21.6.1]

Fixed

  • Crash on startup on newer versions of NeoForge

[21.6.0]

Changed

  • Ported to 1.21.6, 1.21.7, 1.21.8
  • Basically rewrote most of the mod to improve performance
  • All data is now stored in the config/xray folder instead of being in both the config and an xray folder
    • This means older configs will no longer work
  • Block store has been improved to support categories but this is not yet implemented in the UI
    • Block store now supports rgb, hsl, hex and 0x color formats for the color field
    • Support has been added for more scan targets but this is not yet implemented in the UI
  • Reworked the scanning code to hopefully remove lag on scanning large areas
  • Reworked the block rendering to use VBOs per chunk to improve performance

XRay-Mod 21.8.2

03 Aug 12:30
b698da0

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[21.8.2]

Fixed

  • Remove block button no longer showing on the edit block screen.

[21.8.1]

Fixed

  • Small issue with state checking. If a block now changes state in-world, whilst the block is enabled, and it no longer matches, it will be removed from the outline render.
    • This is specifically tailored to blocks like Suspicious Sand and Suspicious Gravel which change state when brushed.

Changed

  • Lowered NeoForge minimum version to 1.21.7 to allow for 1.21.7 & 1.21.8 support

[21.8.0]

Changed

  • Ported to 1.21.6, 1.21.7, 1.21.8
  • Basically rewrote most of the mod to improve performance
  • All data is now stored in the config/xray folder instead of being in both the config and an xray folder
    • This means older configs will no longer work
  • Block store has been improved to support categories but this is not yet implemented in the UI
    • Block store now supports rgb, hsl, hex and 0x color formats for the color field
    • Support has been added for more scan targets but this is not yet implemented in the UI
  • Reworked the scanning code to hopefully remove lag on scanning large areas
  • Reworked the block rendering to use VBOs per chunk to improve performance

XRay-Mod 21.6.2

03 Aug 12:32
69d9408

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[21.6.2]

Fixed

  • Remove button no longer showing on the edit block screen.

[21.6.1]

Fixed

  • Crash on startup on newer versions of NeoForge

[21.6.0]

Changed

  • Ported to 1.21.6, 1.21.7, 1.21.8
  • Basically rewrote most of the mod to improve performance
  • All data is now stored in the config/xray folder instead of being in both the config and an xray folder
    • This means older configs will no longer work
  • Block store has been improved to support categories but this is not yet implemented in the UI
    • Block store now supports rgb, hsl, hex and 0x color formats for the color field
    • Support has been added for more scan targets but this is not yet implemented in the UI
  • Reworked the scanning code to hopefully remove lag on scanning large areas
  • Reworked the block rendering to use VBOs per chunk to improve performance

XRay-Mod 21.8.1

02 Aug 11:10
28f22bb

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[21.8.1]

Fixed

  • Small issue with state checking. If a block now changes state in-world, whilst the block is enabled, and it no longer matches, it will be removed from the outline render.
    • This is specifically tailored to blocks like Suspicious Sand and Suspicious Gravel which change state when brushed.

Changed

  • Lowered NeoForge minimum version to 1.21.7 to allow for 1.21.7 & 1.21.8 support

[21.8.0]

Changed

  • Ported to 1.21.6, 1.21.7, 1.21.8
  • Basically rewrote most of the mod to improve performance
  • All data is now stored in the config/xray folder instead of being in both the config and an xray folder
    • This means older configs will no longer work
  • Block store has been improved to support categories but this is not yet implemented in the UI
    • Block store now supports rgb, hsl, hex and 0x color formats for the color field
    • Support has been added for more scan targets but this is not yet implemented in the UI
  • Reworked the scanning code to hopefully remove lag on scanning large areas
  • Reworked the block rendering to use VBOs per chunk to improve performance