libconfig is the unified configuration module for SERiF and related projects
This has been broken out of the main serif project to allow for more modularity
In order to build libconstants you need meson>=1.5.0. This can be installed with pip
pip install "meson>=1.5.0"Then from the root libconstants directory it is as simple as
meson setup build --buildtype=release
meson compile -C build
meson test -C buildthis will auto generate a pkg-config file for you so that linking other libraries to libconfig is easy.
libconfig makes use of glaze to provide compile time reflection and serialization/deserialization of configuration structs. This allows for config options to be defined in code and strongly typed.
#include "fourdst/config/config.h"
#include <string>
struct MyPhysicsOptions {
int gravity = 10;
float friction = 0.5f;
bool enable_wind = false;
};
struct MyControlOptions {
double time_step = 0.01;
double max_time = 100.0;
};
struct MySimulationConfig {
std::string name = "my_simulation";
MyPhysicsOptions physics;
MyControlOptions control;
};
int main() {
fourdst::config::Config<MySimulationConfig> cfg;
// You can save the default config to a file
cfg.save("default_config.toml");
// If you do not provide a name, glaze will use the struct's name
cfg.save(); // saves to MySimulationConfig.toml
// You can save the json schema for the config
cfg.save_schema("."); // Here you must provide the directory to save to rather than a full file name
// You can load a config from a file
cfg.load("my_config.toml");
// You can accesss the config values
std::println("My Simulation Name: {}, My Simulation Gravity: {}", cfg->name, cfg->physics.gravity);
}[main]
name = "my_simulation"
[main.physics]
gravity = 10
friction = 0.5
enable_wind = false
[main.control]
time_step = 0.01
max_time = 100.0