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Java package for an Inventory data structure along with docs, JUnit tests, and demo use cases. Designed for use in game inventory systems.

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Inventory

The purpose of this component is to model a collection of items in an inventory. Inventories are fixed size and hold Item objects. Items have a name and a set of tags (modeled as String, Integer pairs), which always includes their count. Inventories may be restricted so that only Items with all of a list of tags are permitted.

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Java package for an Inventory data structure along with docs, JUnit tests, and demo use cases. Designed for use in game inventory systems.

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