<img width="1067" alt="image" src="https://github.com/thefuntastic/Unity3d-Finite-State-Machine/assets/41981361/43838c9b-fcf9-4f15-8796-e52182fb0401"> There only have `stateMachineList.Add(fsm)`, but don't have `stateMachineList.Remove(fsm)` when component has be destroyed.