SFZSynth::noteOn() calls SFZVoice::stopNoteQuick() if a note is repeated and not playing one shot mode. Why is this?
Because stopNoteQuick() initiates a 10 ms release, this causes a noticeable dip for quick repetitions of notes or chords with longer release times. Shouldn't SFZVoice::stopNoteForGroup() be called instead? Then the current behaviour will be retained if off_mode is set to fast (the default), but the standard release portion of the note will be entered if the off_mode is set to normal
The relevant code is here: