From bac3252365d178f51e64898f79484a9cdc9ae69a Mon Sep 17 00:00:00 2001 From: token419 Date: Sat, 5 Jul 2025 16:28:18 -0700 Subject: [PATCH] Set obj.needDungeonQuest to nil if the player has completed the dungeon quest. --- BUI_Automation.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/BUI_Automation.lua b/BUI_Automation.lua index 04600cd..40e013e 100644 --- a/BUI_Automation.lua +++ b/BUI_Automation.lua @@ -374,6 +374,8 @@ local function UndauntedPledges() text=text..((DungeonIndex[id].quest and GetCompletedQuestInfo(DungeonIndex[id].quest) == "" and obj.node.data.isLocked == false) and "|t20:20:/esoui/art/compass/quest_available_icon.dds|t" or "") --/esoui/art/compass/quest_available_icon.dds /esoui/art/icons/poi/poi_dungeon_complete.dds if GetCompletedQuestInfo(DungeonIndex[id].quest) == "" then obj.needDungeonQuest = true + else + obj.needDungeonQuest = nil end end --Achievment icons