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Testing needs to be improved; the goal is for the parser to work on all CoH3 replays regardless of version. Currently that is true if you exclude replays involving CPU players.
In order to achieve this, I'd like to have a large repository of replays to run tests against whenever code is changed, in order to be as sure as possible that regressions aren't being introduced. I'm not entirely sure how to store and integrate this replay repository, but I may look into storing games in a separate repo and linking via submodules.
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