From 66a556b8b5d7c0ad6a995b16baafd88ec29fbc30 Mon Sep 17 00:00:00 2001 From: still222 <118853487+still222@users.noreply.github.com> Date: Wed, 22 Oct 2025 05:17:11 +0500 Subject: [PATCH] Update SyncDelegates.cs Syncing dev gizmo to repair breakdownables --- Source/Client/Syncing/Game/SyncDelegates.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Client/Syncing/Game/SyncDelegates.cs b/Source/Client/Syncing/Game/SyncDelegates.cs index 119a2e98..33049f6e 100644 --- a/Source/Client/Syncing/Game/SyncDelegates.cs +++ b/Source/Client/Syncing/Game/SyncDelegates.cs @@ -241,6 +241,7 @@ public static void Init() SyncDelegate.Lambda(typeof(GroundSpawner), nameof(GroundSpawner.GetGizmos), 1).SetDebugOnly(); // Set spawn delay SyncDelegate.Lambda(typeof(GeneResourceDrainUtility), nameof(GeneResourceDrainUtility.GetResourceDrainGizmos), 0).SetDebugOnly(); // -10% resource SyncDelegate.Lambda(typeof(GeneResourceDrainUtility), nameof(GeneResourceDrainUtility.GetResourceDrainGizmos), 1).SetDebugOnly(); // +10% resource + SyncMethod.Register(typeof(CompBreakdownable), nameof(CompBreakdownable.Notify_Repaired)).SetDebugOnly(); // Dev repair breakdownable // Hediffs SyncMethod.Register(typeof(Hediff_CubeInterest), nameof(Hediff_CubeInterest.StartWithdrawal)).SetDebugOnly();