diff --git a/Source/Client/Syncing/Game/SyncDelegates.cs b/Source/Client/Syncing/Game/SyncDelegates.cs index 5827f581..610f5226 100644 --- a/Source/Client/Syncing/Game/SyncDelegates.cs +++ b/Source/Client/Syncing/Game/SyncDelegates.cs @@ -254,6 +254,9 @@ public static void Init() // CompProximityLetter.letterSent is set to true to prevent a desync. SyncDelegate.Lambda(typeof(Building_VoidMonolith), nameof(Building_VoidMonolith.GetFloatMenuOptions), 0); + // Colonist bar reordering + SyncDelegate.Lambda(typeof(ColonistBar.Entry), null, lambdaOrdinal: 0, parentMethodType: MethodType.Constructor, parentArgs: [typeof(Pawn), typeof(Map), typeof(int)]); + InitRituals(); InitChoiceLetters(); InitDevTools();