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Hello,
My monitors run at 240 fps, normally when I set the frame rate limiter to 60 fps (1/4) in the game it runs at around 80 because the ingame fps limiter can't math. At this framerate, the plugin seems to work mostly, though the physics seem a bit choppy.
When putting the limiter at 120 or 240 fps however, the physics behave as if a strong wind is blowing whenever I'm running (too much).
at 240 fps without the plugin:
Stiff as a board

at 240 with the plugin:
Very wimdy

So far the only way I can get the physics to work correctly is to cap my entire monitor's fps to 60 at run it 1/1, but that doesn't involve using the mod.
Is there something I might be forgetting in trying to get this to work at higher fps?
Thank you in advance
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bugSomething isn't workingSomething isn't working