Skip to content

Crime and Reputation and Factions Commands #9

@pryans

Description

@pryans

KCD2 looks to have a very complex crime system which probably integrates into the factions/reputation systems.

Commands

  • modify criminal status
  • modify reputation
  • ?

We want the generic solution for altering derived stats in place for this. Since all the code is basically the same just a different stat name and different custom buffs.

Alter rate of good/bad reputation increases/decreases using custom buffs with these derived stats:

  • grm = perk_sympatak grm1.1 | crime_punishment_brand grm0.5 (good reputation multiplier)
  • brm = perk_oportunista brm-0.1 = If you lose your Reputation, the drop will be 10% less. (bad reputation multiplier)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions