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Description
KCD2 looks to have a very complex crime system which probably integrates into the factions/reputation systems.
Commands
- modify criminal status
- modify reputation
- ?
We want the generic solution for altering derived stats in place for this. Since all the code is basically the same just a different stat name and different custom buffs.
Alter rate of good/bad reputation increases/decreases using custom buffs with these derived stats:
- grm = perk_sympatak grm1.1 | crime_punishment_brand grm0.5 (good reputation multiplier)
- brm = perk_oportunista brm-0.1 = If you lose your Reputation, the drop will be 10% less. (bad reputation multiplier)
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