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[Bug]: Improve the physics in simulations, they aren't realistic. [more people can work for this issues] #40

@mattqdev

Description

@mattqdev

Describe the bug

The physics in most simulations are not realistic, as they lack proper units to measure motion. The only exception is Ball Gravity, but even that is incorrect and doesn’t function properly.

Fixing this is essential because it's the core of this project.

To Reproduce

  1. View every simulation
  2. Check if they have units
  3. If yes, check if they are realistic

Expected behavior

Calculations should be based on physically accurate, real-world units rather than pixels and frames.

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  • VSCode version:

Additional context

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