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bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or requesthacktober25hacktoberfest-acceptedhelp wantedExtra attention is neededExtra attention is neededoptimizationIt is about optimize something.It is about optimize something.
Description
Describe the bug
The physics in most simulations are not realistic, as they lack proper units to measure motion. The only exception is Ball Gravity, but even that is incorrect and doesn’t function properly.
Fixing this is essential because it's the core of this project.
To Reproduce
- View every simulation
- Check if they have units
- If yes, check if they are realistic
Expected behavior
Calculations should be based on physically accurate, real-world units rather than pixels and frames.
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Computer information
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- Extension version:
- VSCode version:
Additional context
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- I agree to follow this project's Code of Conduct
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bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or requesthacktober25hacktoberfest-acceptedhelp wantedExtra attention is neededExtra attention is neededoptimizationIt is about optimize something.It is about optimize something.