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Send observations of surroundings in the example game #18

@nmatter1

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@nmatter1

Observations of surroundings should be sent to the server (state of nearby objects and the nearby agents) whenever

For now, it's fine to have the observations just be the states of the objects and the activities of other agents (the latter would probably help fix issues with multiple agents). smallville#addObservation should work for this requirement

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    enhancementNew feature or requestexample-gameIssues about the example phaser game

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