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enhancementNew feature or requestNew feature or requestexample-gameIssues about the example phaser gameIssues about the example phaser game
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Observations of surroundings should be sent to the server (state of nearby objects and the nearby agents) whenever
- Another agent is within a predefined radius
- Every 5 minutes when auto update is set to true (Automatically start updates every 5 minutes #17)
- Whenever the update state button is clicked
For now, it's fine to have the observations just be the states of the objects and the activities of other agents (the latter would probably help fix issues with multiple agents). smallville#addObservation should work for this requirement
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enhancementNew feature or requestNew feature or requestexample-gameIssues about the example phaser gameIssues about the example phaser game
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Todo