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enhancementNew feature or requestNew feature or request
Description
Here's what I was planning for a networking system:
CharacterController (need to make this more abstract)
-> NetworkCharacterController
-> UserCharacterController (need to add this)
The network character controller gets data from a server with respect to a character in the game (this could be another player or an AI controlled directly by the server)
- Handles movement, damaging, etc.
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enhancementNew feature or requestNew feature or request