Skip to content

Implement materials on Object Renderer #1

@nebular

Description

@nebular

Object Renderer uses multi-textures, but uses a custom renaming scheme to load the textures. It is possible to parse the Materials file and load the textures, implementing also the couple effects.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions