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CTD on tactical reload #125

@millicentilottapede

Description

@millicentilottapede

Another day, another useless weapon pack.

Only this time it broke the reloads of shell-fed shotguns, as well as any other gun with an interruptible reload like the Repeater and Peacemaker.

Application has crashed: C++ exception
mods/IRE AND FIST REBORN/lua/newraycast.lua:704: attempt to call upvalue 'old_reload_exit_ne_expire' (a nil value)
SCRIPT STACK
_update_reload_timers() @mods/IRE AND FIST REBORN/lua/playerstandard.lua:729
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:883
original() lib/units/beings/player/states/playerstandard.lua:441
update_original() @mods/base/req/core/Hooks.lua:288
update() @mods/IRE AND FIST REBORN/lua/BurstFire.lua:350
original() lib/units/beings/player/playermovement.lua:272
@mods/base/req/core/Hooks.lua:288

The crash occurs when the last round is about to be loaded. Dry reloads seem to work fine (for now, at least).

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