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[SM 6.8] Reflection for Work Graph nodes plus more general DXIL Library reflection #5350

@llvm-beanz

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@llvm-beanz

The current D3D12LibraryReflection interfaces do not support exposing function attributes for node shaders. For example, if applications want to setup per-launch mode or per-node overrides they need to be able to identify the launch mode and/or node ID of each node.

Outstanding questions:

  • Do we extend the existing library reflection interface to support retrieving those RDAT properties?
  • Should we create a more general future-proof API that surfaces RDAT more directly?

Note: more details available in internal work item 94.

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    reflectionRelated to Reflection datasm6.8Shader Model 6.8

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