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Detect a long press without releasing the button #7

@avsaase

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@avsaase

I would like to be able to detect long presses without releasing the button.

I tried this:

loop {
    button.tick();
    if let Some(dur) = button.current_holding_time() {
        if dur >= Duration::from_secs(2) {
            info!("Long press");
        }
    }
    button.reset();
    Timer::after_millis(2).await;
}

This works but after the initial delay it repeatedly prints "Long press" until the button is released. I would like it to ignore the button position until it is released so that the "event" is only fired once.

Looking at the code I think the easiest way to enable this behavior is to add a new State:PendingRelease that can be set by the user and a match pattern in tick() like this:

State::PendingRelease if self.is_pin_released() => self.state = State::Released,

WDTY? Does it make sense to add this to your library? I can make a PR with this change or another solution if you want.

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