From 3c74f1c6faef0707d6de4978624d011a42d70dca Mon Sep 17 00:00:00 2001 From: jean-knapp <81480122+jean-knapp@users.noreply.github.com> Date: Mon, 14 Feb 2022 10:18:51 -0300 Subject: [PATCH] Added OnCrashed output to info_target_gunshipcrash. --- halflife2.fgd | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/halflife2.fgd b/halflife2.fgd index 1e21c92..2bc5131 100644 --- a/halflife2.fgd +++ b/halflife2.fgd @@ -1,4 +1,4 @@ -//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= +//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: Half-Life 2 game definition file (.fgd) // @@ -1629,6 +1629,8 @@ [ input Enable(void) : "Enable the crash target." input Disable(void) : "Disable the crash target." + + output OnCrashed(void) : "Fired when a gunship crashes at the target." ] @NPCClass base(BaseHelicopter) studio("models/combine_dropship.mdl" ) = npc_combinedropship : "Combine Dropship"