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The normal is flipped  #5

@ne1114

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@ne1114

Hello while experimenting I am facing weird behavior and would like to ask for tips.

When training, the normal vector of the generated mesh gets flipped.

So like in 20th epoch, the normal vector is facing outwards, however around 40th epoch the normal vector starts becoming "noisy". And in 40th epoch the normal vector get completely flipped so facing inwards.

Have you guys encountered this kind of phenomenon ? Could I get a tip on what may be causing this issue please?

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