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ScaleFX and its variants are really good looking filters, but they can only be used inside of certain emulators. I have plenty of pixel art which I want to test it on, but unlike xBRZ, which came with the ScalerTest program to upscale images outside of emulation, the ScaleFX shaders do not. They seem to only be available in the RetroArch-exclusive file formats that all these common-shaders use. If there is any way someone could write a basic program, or RetroArch feature, to allow someone to run the shaders on regular images and export the results, I would appreciate. If this is the wrong place to request such a thing, please direct me to the right place to do so.
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