I try to use the Nvidia Cg compiler to make crt-aperture.cgp work on emulators that don't support uncompiled shaders.
But, it always results in a error no matter what I do (I am NOT a programmer)
Here's the log:
C:\Users\[CENSORED]\Documents\Emulators\Snes9x\Shaders\crt>cgc -o "crt-aperture.glsl" "crt-aperture.cgp"
crt-aperture.cgp
crt-aperture.cgp(1) : error C0000: syntax error, unexpected '=', expecting "::" at token "="