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This repository was archived by the owner on Sep 8, 2023. It is now read-only.
It would be great if scripts could have access (Read- only is sufficient) to the characters variable that's relevant for third- person mode and multiplayer as to know the exact name of characters despite them not making their presence known. This would permit more creative interactions for multiplayer sessions such as attributing certain characteristics to a corresponding worldEntry with ease, but the primary reason I'd like access is to solidify my whitelisting script to prevent griefing in semi- public sessions.
In addition to that, being able to toggle the died state of the client / player would allow for timeouts, resurrections, blocking inputs (without having to place specific code logic) etc. and improve the possibilities of managing the sessions.