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Description
Hi 2010kohtep,
First of all, thank you for creating this patcher—great work!
I have a couple of questions and suggestions to share:
Question 1: Removing the Confirmation Prompt
Would it be possible to remove the confirmation prompt when using the patcher?
When compiling large sets of models in Crowbar, the need to confirm the use of the patcher for each individual model becomes very cumbersome. Imagine processing a batch of a thousand models—since I have explicitly set the path to your patcher instead of studiomdl, it's clear that I know what I am doing. Having to confirm each compilation seems unnecessary in this case.
Could you consider an option to disable this prompt entirely?
Question 2: Material Limit
Why is the material limit set to 127?
What is the reason for this specific limit?
Could this limit be increased to, for example, 1024 or even 16,777,216?
Understanding the constraints behind this limit would help clarify whether higher values are feasible.
I also performed tests which show that the current limit of 127 does not work anyway - above 62 materials in texturegroup studiomdl throws an exception.
Question 3: IsInt24()
Failed to hook IsInt24()
I always get this error (it does not terminate the process so it is rather a warning), when compiling models and even when starting the injector without any arguments
Thank you for your time, and I look forward to your response!
Best regards,
Kitsune