From 019912d61f034b45d1bdb272f6f3ce0dbaf5a402 Mon Sep 17 00:00:00 2001 From: Kevin Matsuo Date: Mon, 6 Jan 2020 15:27:08 -0600 Subject: [PATCH] edit read.me file - removes broken/old link --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index cddfcd3..43e190e 100644 --- a/README.md +++ b/README.md @@ -268,9 +268,7 @@ this on your game’s target platform.) `transparent` makes the canvas background transparent. `resolution` makes it easier to work with displays of varying resolutions and pixel densities. Setting the resolutions is a little -outside the scope of this tutorial, but check out [Mat Grove's -explanation](http://www.goodboydigital.com/pixi-js-v2-fastest-2d-webgl-renderer/) -about how to use `resolution` for all the details. But usually, just keep `resolution` +outside the scope of this tutorial, but usually just keep `resolution` at 1 for most projects and you'll be fine. Pixi's `renderer` object will default to WebGL, which is good, because WebGL is