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Hi,
For internal scientific research (so no direct issues with licenses) I want to use your runtime option of the recorder. In a default project it works fine, but using VR (legacy XR because of using OpenVR with HTC Vive Pro) in 2019.4.1 with HDRP 7.4.1 the camera stops reacting to the headset. So there is an image, no errors, just the tracking stops. There is also no video saved in the project's root folder.
Is this recording solution compatible with the legacy XR in Unity? If so, are there any special settings?
Cheers!
Marco
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