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Here are some things we need to figure out how to expose to JavaScript on JsValueRefs. Creating a list so I don't forget.
- Indexing into maps
- Insert/Remove items from lists
- Equality Checks: Various Updates For Game Integration #23
- Update types, currently TypeScript doesn't know about the
.eq()method.
- Update types, currently TypeScript doesn't know about the
- Cloning
- Hashing ( Not sure if it's that useful, but since it's in the reflect trait we might as well support it. )
- Option/null handling. For instance, it's hard/impossible to check if an
Option<Entity>isNone.
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