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Description
Flow:
- When you detect an animation, alter the codegen for that directory to now be
AnimationClipProvider:RegisterAnimationClip(PathToDirectory) - Now, since these animations are already RBXMs, we can directly copy that directory, into the target
assetsdirectory, found in source, to look something like this at the end:

(Didn't have rojo setup in this demo repo)

The animation will
- Be recognized as an ContentId to the type checker
- Be a playable on an AnimationTrack at runtime
- Clean itself up, as this function generates a hash; doesn't upload anything to the cloud
jiwonz and nightcycle
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