From 452759f0bfae78fa0de843e7e1778522176a841e Mon Sep 17 00:00:00 2001 From: iBerserker89 Date: Mon, 17 Nov 2025 14:21:36 -0300 Subject: [PATCH] =?UTF-8?q?trocar=20a=20m=C3=BAsica=20quando=20estiver=20n?= =?UTF-8?q?a=20sele=C3=A7=C3=A3o=20de=20cartas=20[issue:=20#95]?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- scripts/globals/gui_manager.gd | 2 ++ 1 file changed, 2 insertions(+) diff --git a/scripts/globals/gui_manager.gd b/scripts/globals/gui_manager.gd index 91f1208..e56f74b 100644 --- a/scripts/globals/gui_manager.gd +++ b/scripts/globals/gui_manager.gd @@ -512,12 +512,14 @@ func open_upgrades_picker() -> void: picker.process_mode = Node.PROCESS_MODE_ALWAYS picker._populate_random() get_tree().paused = true + AudioPlayer.on_pause_entered() ## Callback quando o seletor de upgrades é fechado. ## - Retoma o jogo, esconde o picker e o container de upgrades. func _on_upgrades_picker_closed(_track: int) -> void: get_tree().paused = false + AudioPlayer.on_pause_exited() var picker := upgrades_menu.get_node_or_null("SelectUpgrades") if picker: picker.visible = false