In your paper, you write:
By fine-tuning the pre-trained MatFusion model with fabric PBR texture data and incorporate it into our pipeline, our model generates high-quality material maps for realistic 3D garment rendering.
I would like to build upon your work, but I am missing the fine-tuned MatFusion model in order to obtain the PBR textures. Therefore, I was wondering if it would be possible to open-source the fine-tuned MatFusion model as well please?