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I'm wondering how to adjust the camera eye distance for those camera pairs with a larger distance than human vision, for example Mars rover camera. Can't find any vector or constant in the example code where it could be adjusted for improving the viewing experience.
According to https://developer.apple.com/documentation/shadergraph/realitykit/camera-position-(realitykit) it is possible with a Camera Position shader node, but I can't find that here.
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