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Description
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When a pet class calls their pet, the UNIT_PET event triggers but the pet is considered Unknown for enough time after that roster lib rejects it as a valid entry.
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On roster change events it's possible that UnitExists() will return perceived incorrect information. Leading to frames not showing or frames not hiding correctly.
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Incoming heals won't show on pet frames because Healcomm checks UnitIsPlayer() during its spellhook functions. This is likely to avoid conflicts with pets having identical names as party/raid members.