I recently had a paid gig where i used friction (yayyyy :) ) and i had to output a bunch of transparent graphics stating name/functions of characters for a documentary video.
To gain in efficiency, i had the render queue setup for each of them, and i just had to activate one or the other to output/overwrite when something has changed (because of the director choices).
But my friction project contains over 30 scenes, so 30 render in queue, and the state (render active or inactive) is unfortunately not retained in the friction project file, so on every startup i had to go through my 30+ render queue and deactivate them one by one...
I think this state should be saved in the friction project file, and a simple way to select all renders and active/deactivate them should be available to simplify this
