From c584498444c14d664ac2f9e17f585ea0e4ef10dc Mon Sep 17 00:00:00 2001 From: theOverlord Date: Mon, 25 Feb 2013 23:23:49 -0700 Subject: [PATCH] Set Event Priority for OnPlayerRespawn to EventPriority.LOWSET to allow compatibility with MultiVerse. MultiVerse event priority is set to EventPriority.LOW and therefore SimpleSpawn takes priority over MultiVerse. --- src/me/ellbristow/SimpleSpawn/SimpleSpawn.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/me/ellbristow/SimpleSpawn/SimpleSpawn.java b/src/me/ellbristow/SimpleSpawn/SimpleSpawn.java index b8b6a7d..66a33ae 100644 --- a/src/me/ellbristow/SimpleSpawn/SimpleSpawn.java +++ b/src/me/ellbristow/SimpleSpawn/SimpleSpawn.java @@ -1604,7 +1604,7 @@ public void onPlayerJoin(PlayerJoinEvent event) { } } - @EventHandler(priority = EventPriority.NORMAL) + @EventHandler(priority = EventPriority.LOWEST) public void onPlayerRespawn(PlayerRespawnEvent event) { Player player = event.getPlayer(); Location respawn;