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Rimazon Locker JobGiver on complete causes error #33

@ekudram

Description

@ekudram

Cause

This is caused by a compatibility conflict with Vanilla Expanded Framework (VEF), which heavily transpiles the same method (Frame.CompleteConstruction). VEF's changes interfere with the vanilla null-check for storage settings on the frame.

Impact

  • The locker builds and works perfectly afterward:
    • Storage tabs appear normally
    • Items can be hauled to and stored in the locker
    • Custom stack limits and other mod features function as intended
  • No gameplay breakage — it's purely log noise during the construction completion tick.
  • The error is more noticeable in dev mode (popup + red text), but in normal play it's usually just a quiet log entry unless you have a log reader mod active.

Workarounds

  • Temporarily disable VEF if the error message bothers you during testing.
  • Ignore it — the mod continues to work fine in the vast majority of cases.
  • Future update planned: I'll keep tracking this for a cleaner long-term fix (likely a more targeted Harmony patch or alternative approach).

Thanks for your understanding!
Large modlists with VEF are extremely common, so this note helps reduce confusion and support tickets while I continue to investigate.

Feel free to report any other unexpected behavior — your feedback helps a ton!

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