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E4M1
- first pit in vents has invisible floor (fixed)
- pit falls survivable (fixed)
- auto map open causes freezes at some transitions (fixed)
- vader choke causes automap freeze (fixed)
- drowning in sewer pipes keeps drowning state active (fixed)
- emperor holo talk still plays if you kill room first (fixed)
E4M2
- some AT-STs can't hit/damage the player (fixed)
- clipping issues on top of some lamps (ignore)
- a pipe is not visually connected (fixed)
E4M3
- jump out of AT-ST (fixed)
- sticky corner (ignore)
- revive has life logic (fixed)
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