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Description
Sorry to post this like 30 minutes after a new bug fix goes live!
Looks like some combinations of modifiers break in odd ways. Not sure if this is caused by Custom Climb, the new weekly patch, or something else. I think I remember this behavior happening before this weeks patch but I assumed it was related to Issue #8.
I imagine some of those are broken because of how the game actually does the modifier, so starter deck modifying ones may be broken in certain combos in the actual game itself.
Combinations confirmed broken (order they are selected in config doesn't seem to matter, but I didn't check for each combo):
All Star + Shiny = Entire deck is only 5 random colorless cards.
All Star + Draft = Draft 15 card deck like normal, but no colorless cards
Draft + Insanity = Random 50 card deck then you draft 1 of 3 cards for a total of 51(?!?)
Draft + Shiny = Draft 15 cards, no rare cards added or replacing normal deck.
I'll add more broken combos if I come across them.
edit: using newest versions of BaseMod, ModTheSpire, and CustomClimb. Stable Steam branch of Slay the Spire.