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hi, i meet a problem with ellipse intersect with ellipse
circle1 point(0,0) radius(500)
circle2 point(500,0) radius(200)
circle2 intersectWith circle1 failed
circle1 intersectWith circle2 ok
this could be due to floating-point precision limitations.
Will error tolerance be added for intersections? Tangent ellipse-circle cases rarely yield exact solutions due to FP limit
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