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As of commit 1bc2440, we can 'kind of' get the correct connectivity. However, the reltol has an effect on the convergence rate, as well as the magnitude of the penalty on the slack. I need to implement a way to normalize slack penalty.
Ideas:
normalize by maximum flow cost among all edges times number of edges
total cost is the sum(edgeCost*flow) * prod(slack).
To be brainstormed...